Gear
Browse all 30 gear packs in Arknights: Endfield (24 with set bonuses, 6 without).
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Showing 30 of 30 gear packs
Æthertech
5
7 pieces3-pc: 3-piece set effect: Wearer's ATK +8%.
After the wearer applies , the wearer gains Physical DMG Dealt +8% for 15s. This effect can reach 4 stacks. If the target has 4 stacks of , the wearer gains an additional Physical DMG Dealt +16% for 10s. This effect cannot stack.
After the wearer applies , the wearer gains Physical DMG Dealt +8% for 15s. This effect can reach 4 stacks. If the target has 4 stacks of , the wearer gains an additional Physical DMG Dealt +16% for 10s. This effect cannot stack.
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AIC Fieldwork
5
18 pieces3-pc: 3-piece set effect: Wearer gains DMG Dealt +20% for all types of DMG, 10% DMG Reduction against all types of DMG, and Ultimate Gain Efficiency +10%.
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Bonekrusha
5
14 pieces3-pc: 3-piece set effect: Wearer's ATK +15%.
When the wearer casts a combo skill, the wearer gains 1 stack of Bonekrushing Smash that grants the wearer's next battle skill DMG Dealt +30%. Bonekrushing Smash can stack 2 time(s).
When the wearer casts a combo skill, the wearer gains 1 stack of Bonekrushing Smash that grants the wearer's next battle skill DMG Dealt +30%. Bonekrushing Smash can stack 2 time(s).
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Deep Rampart
5
3 pieces3-pc: 3-piece set effect: Wearer's Arts DMG Dealt +16%.
When the wearer applies or , the wearer gains Arts Intensity +16 for 20s. Max stacks for this effect: 3. Duration of each stack is counted separately. Effect only triggers once every 0.1s.
When the wearer applies or , the wearer gains Arts Intensity +16 for 20s. Max stacks for this effect: 3. Duration of each stack is counted separately. Effect only triggers once every 0.1s.
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Eternal Xiranite
5
17 pieces3-pc: 3-piece set effect: Wearer's HP +1000.
After the wearer applies , , , or , other teammates gain DMG Dealt +16% for 15s. This effect cannot stack.
After the wearer applies , , , or , other teammates gain DMG Dealt +16% for 15s. This effect cannot stack.
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Frontiers
5
14 pieces3-pc: 3-piece set effect: Wearer's Combo Skill Cooldown Reduction +15%.
After the wearer's skill recovers SP, the team gains DMG +16% for 15s. This effect cannot stack.
After the wearer's skill recovers SP, the team gains DMG +16% for 15s. This effect cannot stack.
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Grizzled Edge
5
6 pieces3-pc: 3-piece set effect: Wearer's ATK +8%.
When the wearer applies or , the wearer gains Physical DMG Dealt +[6% × Max number of stacks from one enemy] for 20s. If the target already has , is Staggered, or has attached , increase the aforementioned buff to 1.5 times. This buff cannot stack.
When the wearer applies or , the wearer gains Physical DMG Dealt +[6% × Max number of stacks from one enemy] for 20s. If the target already has , is Staggered, or has attached , increase the aforementioned buff to 1.5 times. This buff cannot stack.
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Hot Work
5
10 pieces3-pc: 3-piece set effect: Wearer's Arts Intensity +30.
After the wearer applies , the wearer gains Heat DMG +50% for 10s. After the wearer applies , the wearer gains Nature DMG +50% for 10s. The aforementioned effects cannot stack.
After the wearer applies , the wearer gains Heat DMG +50% for 10s. After the wearer applies , the wearer gains Nature DMG +50% for 10s. The aforementioned effects cannot stack.
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LYNX
5
11 pieces3-pc: 3-piece set effect: Wearer's HP Treatment Efficiency +20%.
After the wearer gives HP treatment to an allied target, that target also gains 15% DMG Reduction against all types of DMG for 10s. If the said treatment exceeds the target's Max HP, the target gains 30% DMG Reduction against all types of DMG. The aforementioned effects cannot stack.
After the wearer gives HP treatment to an allied target, that target also gains 15% DMG Reduction against all types of DMG for 10s. If the said treatment exceeds the target's Max HP, the target gains 30% DMG Reduction against all types of DMG. The aforementioned effects cannot stack.
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MI Security
5
15 pieces3-pc: 3-piece set effect: Wearer's Critical Rate +5%.
After the wearer scores a critical hit, the wearer gains ATK +5% for 5s. This effect can reach 5 stacks. At max stacks, grant an additional Critical Rate +5%. This effect cannot stack.
After the wearer scores a critical hit, the wearer gains ATK +5% for 5s. This effect can reach 5 stacks. At max stacks, grant an additional Critical Rate +5%. This effect cannot stack.
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Pulser Labs
5
8 pieces3-pc: 3-piece set effect: Wearer's Arts Intensity +30.
After the wearer applies , the wearer gains Electric DMG +50% for 10s. After the wearer applies , the wearer gains Cryo DMG +50% for 10s. The aforementioned effects cannot stack.
After the wearer applies , the wearer gains Electric DMG +50% for 10s. After the wearer applies , the wearer gains Cryo DMG +50% for 10s. The aforementioned effects cannot stack.
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Qingbo
5
8 pieces3-pc: 3-piece set effect: Wearer's Combo Skill Cooldown Reduction +15%.
When the wearer casts a combo skill, the wearer gains Skill DMG Dealt +20% (for every skill) for 15s. This effect can reach 2 stacks. Duration of each stack is counted separately.
When the wearer casts a combo skill, the wearer gains Skill DMG Dealt +20% (for every skill) for 15s. This effect can reach 2 stacks. Duration of each stack is counted separately.
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Swordmancer
5
11 pieces3-pc: 3-piece set effect: Wearer's Stagger Efficiency Bonus +20%.
After the wearer applies a , the wearer also performs 1 hit that deals 250% ATK of Physical DMG and [10 Stagger]. Effect trigger cooldown: 15s.
After the wearer applies a , the wearer also performs 1 hit that deals 250% ATK of Physical DMG and [10 Stagger]. Effect trigger cooldown: 15s.
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Tide Surge
5
8 pieces3-pc: 3-piece set effect: Wearer's Skill DMG Dealt +20%.
After the wearer applies 2 or more stacks of on the enemy, the wearer gains Arts DMG Dealt +35% for 15s. This effect cannot stack.
After the wearer applies 2 or more stacks of on the enemy, the wearer gains Arts DMG Dealt +35% for 15s. This effect cannot stack.
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Type 50 Yinglung
5
14 pieces3-pc: 3-piece set effect: Wearer's ATK +15%.
When any operator in the team casts a battle skill, the wearer gains 1 stack of Yinglung's Edge that gives DMG +20% to the wearer's next combo skill. Yinglung's Edge can stack 3 time(s).
When any operator in the team casts a battle skill, the wearer gains 1 stack of Yinglung's Edge that gives DMG +20% to the wearer's next combo skill. Yinglung's Edge can stack 3 time(s).
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Xiranflow
5
3 pieces3-pc: 3-piece set effect: Wearer's ATK +10%.
Whenever the wearer or , the wearer gains a number of buff stacks equal to the of the Arts Reaction consumed, with each buff stack giving Electric DMG Dealt and Nature DMG Dealt +15% for 25s. Max number of buff stacks: 3. Duration of each stack is counted separately.
Whenever the wearer or , the wearer gains a number of buff stacks equal to the of the Arts Reaction consumed, with each buff stack giving Electric DMG Dealt and Nature DMG Dealt +15% for 25s. Max number of buff stacks: 3. Duration of each stack is counted separately.
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Aburrey's Legacy
4
11 pieces3-pc: 3-piece set effect: Wearer's Skill DMG +24%.
When the wearer casts a battle skill, combo skill, or ultimate, the wearer gains ATK +5% for 15s. The buff from each of the three skill types is unique and does not stack with itself.
When the wearer casts a battle skill, combo skill, or ultimate, the wearer gains ATK +5% for 15s. The buff from each of the three skill types is unique and does not stack with itself.
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Armored MSGR
3-4
9 pieces3-pc: 3-piece set effect: Wearer's Strength +50.
When the wearer's HP is below 50%, the wearer gains 30% DMG Reduction against all types of DMG.
When the wearer's HP is below 50%, the wearer gains 30% DMG Reduction against all types of DMG.
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Catastrophe
4
6 pieces3-pc: 3-piece set effect: Wearer's Ultimate Gain Efficiency +20%.
The wearer casts a battle skill, the action 50 SP. This effect only triggers 1 time per battle.
The wearer casts a battle skill, the action 50 SP. This effect only triggers 1 time per battle.
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Mordvolt Insulation
3-4
10 pieces3-pc: 3-piece set effect: Wearer's Intellect +50.
When the wearer's HP is above 80%, Arts DMG +20%.
When the wearer's HP is above 80%, Arts DMG +20%.
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Mordvolt Resistant
3-4
8 pieces3-pc: 3-piece set effect: Wearer's Will +50.
When the wearer's HP is below 50%, Treatment Effect +30%.
When the wearer's HP is below 50%, Treatment Effect +30%.
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Roving MSGR
3-4
9 pieces3-pc: 3-piece set effect: Wearer's Agility +50.
When the wearer's HP is above 80%, Physical DMG +20%.
When the wearer's HP is above 80%, Physical DMG +20%.
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AIC Heavy
2
4 pieces3-pc: 3-piece set effect: Wearer's HP +500.
After the wearer defeats an enemy, the wearer restores 100 HP. Effect trigger cooldown: 5s.
After the wearer defeats an enemy, the wearer restores 100 HP. Effect trigger cooldown: 5s.
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AIC Light
2
4 pieces3-pc: 3-piece set effect: Wearer's HP +500.
After the wearer defeats an enemy, the wearer gains ATK +20 for 5s.
After the wearer defeats an enemy, the wearer gains ATK +20 for 5s.
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Redeemer
5
8 piecesNo Set BonusArmor

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Rift Trekker
5
10 piecesNo Set BonusArmor



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Miner γ Non-Set
4
8 piecesNo Set BonusArmor

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Miner β Non-Set
3
6 piecesNo Set BonusGloves

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Miner α Non-Set
2
12 piecesNo Set BonusArmor





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Basic Non-Set
1
4 piecesNo Set BonusArmor

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